My wife and I are now at home recuperating after spending the last two days at Wizard World Chicago. As usual it was a whirlwind cavalcade of comics, costumes, actors, fans, merchandise, art, commerce, geek glee, exhaustion, frustration, and disappointment. All of those elements, for better or worse, are unavoidable in the average convention experience. Some pleasures make us giddier than others; some situations grieve us more than others.
To its credit, we’re not knee-jerk Wizard World haters. For all the flak they draw online for a variety of reasons, they get a lot of things right that other fledgling convention companies take years to figure out. We’ve personally attended conventions where management was poor, tempers were boiling, and mutinies were nigh and not entirely unjustified. We’ve heard still other horror stores from other Midwest cons. Numerous entertainment companies are out there competing for the chance to become the San Diego of the American heartland. Wizard World is not in last place.
As expected, MCC will be providing you, the Viewers at Home, with copious photos from our Wizard World Chicago 2014 experience over the next few days, though I honestly have no idea how many entries in all. I haven’t yet uploaded my pics or looked at my wife’s as of the moment I’m typing this sentence, and we still have a Doctor Who season premiere to watch On Demand. Also, there are adult, non-internet chores begging for my attention. I’m pretty sure some of you will be pleased with the results, even though we skipped the costume contest. We had our reasons, some of them logistical.
In general, this weekend was successful on a number of levels for us. But not on every level. Pictured here are Exhibits A and B for the prosecution — the front of one card, and the front and back of another. Together these limited-edition artifacts cost us $40.00 to bring home unredeemed.