If now is not the time for a tortured metaphor involving a convoluted board game set in a fictional universe created by a flagrant racist, I don’t know when is.
It’s fun to dig through old possessions containing still older possessions — shoe boxes, plastic tubs, photo albums, and other stashes — and discover treasure troves of unrecorded history and lost secrets. Objects that would’ve evoked nostalgic memories if only you’d exhumed them sooner eventually turn meaningless when removed from their once-contemporary context and forgotten by their original buyers or creators.
Some families are more assiduous in their note-taking practices and and fully dedicated in passing on their stories to future generations. Other families have piles of letters and images filled with mementos of strangers they’ll never know, occasions no one can recall, anecdotes never to be retold, and feelings the descendants will never share.
Sometimes such surprises are sprung on you from the unlikeliest hiding places. This past Saturday night we found one inside an old board game.
Four months ago our family added a new board game to our collection. Pandemic’s what-if scenario of infection spiraling out of control worldwide has been a plot device in occasional movies and TV shows. It seemed like an interesting concept for a fun game. Any supernatural foreshadowing inherent in this benign purchase was lost on us at the time.
My son has been staying with us this week, getting away from his isolated college apartment for a bit to enjoy better cooking and some human contact. Twice this week we plowed into our stash of board games and had ourselves some old-fashioned family quality time. While we were immersing ourselves in other, tinier worlds and their simpler structures of governance, obviously we couldn’t know this would end up an atrocious week for American civilization beyond our cozy, secluded walls.