Disney World! Part 18: Star Wars: Millennium Falcon – Smugglers Run

My wife gesturing wildly at the life-size Millennium Falcon parked far behind her. In the background are massive canyon walls. A few other tourists mill about.

It’s the ship that made the Kessel Run in twelve parsecs! Usually it takes fifteen unless your ship can handle the Vogon hyperspace bypass!

Previously on Midlife Crisis Crossover:

Each year Anne and I take one (1) road trip to a different part of the United States and see attractions, wonders, and events we didn’t have back home. One thing we rarely do is fly. We’d much rather drive than be flown unless we absolutely have to…or are given some pretty sweet incentives to do so. Fast-forward to December 2022 and a most unexpected opportunity: The Powers That Be at Anne’s rather large place of employment recognized her and several other employees nationwide for outstanding achievements in the field of excellence. Their grand prize was a Disney World vacation! We could at last announce to friends and family, “THE GOLDENS ARE GOING TO DISNEY WORLD!”

For Anne it was officially, legally a business trip. Much of the time, she’d have to work. Not ME, baby…

…especially not on our very special Star Wars date-day!

Sure, Rise of the Resistance may or may not have been the greatest theme park ride in world history, but it wasn’t the only Lucasfilm tribute that Hollywood Studios offered. After our honorable discharge from the Resistance and some overdue breakfast (which we’ll cover in a later chapter), our next obvious stop was Millennium Falcon – Smugglers Run.

The intergalactic flight simulator lets fans pretend they’re Han and Chewie, or Lando and Nien Nunb, or Rey and Finn, or Rey and Chewbacca, or Ralph and Alice Kramden going bang-zoom to the moon. It’s up to you whatever role-playing you can manage jointly in your heads while you’re being buffeted by lights and sound effects and stomach-churning vibrations, and managing the interactive tasks assigned to you. Every rider gets to be a Millennium Falcon crew member!


Millennium Falcon parked in front of jagged stone peaks dozens of feet tall. Crowds of tourists spoil the sci-fi of it all.

Against the magnificent backdrops of Galaxy’s Edge, this was our first vantage on Smugglers Run.

Closeup of the Falcon's intricate outer hull and its engineering details.

Exquisite detailing on the ship’s far side.

Millennium Falcon roof up close, lots of knobs and hoses and iconic black skylights.

Details on the ship’s roof can only be viewed from the line.

Big fake space engine, purple rockets held by orange clamps moored on the floor. Thick purple wires tether it to the unseen ceiling.

The line leads indoors through a grungy, oily, warehouse-sized space garage, but with none of the fluid smells. Disney only allows so much science-fictional verisimilitude.

Me, eyes wide and kinda smiling, inside the Smuggers Run warehouse on their catwalks. Anne is a foot shorter than me, so it's nearly worm's-eye view.

The line traipses up and down metal catwalks that you could imagine being cleared of evil minions — lightsabered by Jedi or caber-tossed by Chewbacca.

Wall-mounted TV with Chewbacca yelling. Catwalk rails obscure the right side.

On one side, pre-recorded Chewbacca growls something at us. Safety instructions? Imperial intel? Restaurant reviews?

Shadowed crowd listens to Hondo speaking from an upper deck. TVs on either side show the "GUNNER" symbol and job title, one of the roles on the ride.

As the line is divided into groups, ours stops for ride exposition from Hondo, that sometimes lovable Clone Wars rogue.

Fuzzy closeup of Hondo speechifying above us.

Hondo ‘s brought to life by his original voice actor Jim Cummings and some of the best animatronics I’ve ever seen. Until I read otherwise online, I would’ve sworn this was a “cast member”.

Grungy spaceship circular diner booth with round chess table. Caged red, yellow and green lights on the ceiling.

The Dejarik booth was sadly nonfunctional.

Curved Millennium Falcon hallway, light beige panels with darker beige trim, metal floors.

Your large group breaks into smaller ones that are escorted deeper inside through the ship’s hallways. I’m reminded of our Enterprise tour from the previous summer.

Space storage room with space cargo and a space cubbyhole containing space luggage.

Space storage room with space cargo and a space cubbyhole containing space luggage. Optional details included just because they can.

TV mounted on beige-paneled walls. Video of Hondo sitting at many control panels. Screen looks mostly blue.

Pre-recorded Hondo lectures us one more time, this time played by frequent Star Wars creature actor Robert Nairne.

Near the actual “ride” part, your small group is divided into crews of six, each of which “fly” in their own Millennium Falcon cockpits (read: simulator). Two riders are in charge of weapons, hammering their PEW-PEW-PEW buttons to blow away enemy ships all over the surrounding screens. Two act as engineers, but I couldn’t tell you what they were doing in the back row, though I hope they had fun. Anne and I were up front as pilots — one manning an awkward handle for the X-axis, the other doing likewise for the Y-axis. Once everyone is secured at their stations, the Falcon takes off and it’s your crew’s job to pretend this is real and do something about the ensuing fusillades and tilting and rattling and jerking and yanking and EXPLOSIONS!

You absolutely feel the pains of all those drivers from the trilogies, up to and including space whiplash, as if you really are about to die here and now in space battle unless you can navigate the sensory bedlam and get your unseen space MacGuffins delivered to whoever at whatever spaceport. At the time I felt I was handling my controls much better than Anne was hers, but I also play more video games than she does. Then again, no one kept score, so I could be off-base. Maybe we won. The important thing is we didn’t die.

Not that we emerged unscathed. The Dramamine we took earlier helped stave off motion sickness, but only just. Smugglers Run was much rougher on our middle-aged constitutions than Rise of the Resistance had been. That’s probably true-to-movie-life, though — the Falcon is supposed to be a rickety jalopy that should’ve been traded in for a newer model long before its odometer rolled over parsecs ago.

We were back on Earth by 10:15 and had plenty of Star Wars yet to explore. For the rest of it, though, we kept our feet on the ground while we kept reaching for the stars.

Blurry space view of an Earth-like planet from within the Millennium Falcon cockpit.

Our least worst shot from within that familiar cockpit frame.

To be continued!

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[Link enclosed here to handy checklist for other chapters and for our complete major trip history to date. Follow us on Facebook or via email sign-up for new-entry alerts. For further signs of life between entries, wave hi to me on . Thanks for reading!]

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